Memento Mori, Hazel is a visual novel made in twine. The game was made for DreamCatcherOCT. It's set in a dreamworld where beings from across different worlds have been trapped. Her dream is coming to an end and reality is finally catching up with her. This is the 5th game in the series.

Features:

4 Main Routes

2 Major Endings

Multiple Minor Endings

Transgender Protagonist

Approximately 200 unique images (I lost count, this is an estimate.)

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
Authorpc0hidq
GenreVisual Novel
Made withTwine
Tagsfairy, Female Protagonist, LGBT, LGBTQIA, Meaningful Choices, Multiple Endings, Narrative, Transgender, Twine

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Memento Mori, Hazel 1.03 -Download Version-.html 29 MB
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Memento Mori, Hazel 1.02 -Download Version-.html 29 MB
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Memento Mori, Hazel 1.02.html 29 MB
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Memento Mori, Hazel March 20.html 29 MB
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Memento Mori, Hazel March 19 2.0.html 29 MB
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Memento Mori, Hazel March 19.html 29 MB
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Memento Mori, Hazel March 18 Close to final.html 28 MB
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Memento Mori, Hazel March 12 - debug.html 19 MB
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Memento Mori, Hazel March 11 - debug.html 12 MB
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Memento Mori, Hazel March 11.html 12 MB
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Memento Mori, Hazel March 6.html 9 MB
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Memento Mori, Hazel March 3rd.html 7 MB

Comments

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I played the whole series & the side stories too.  I was moved & am so glad to have experienced it. The themes of persevering through a life of suffering are heartfelt & I personally related to that moment when Hazel was happy to feel boredom for the first time since their traumatic experiences. Thank you for sharing your story <3

(+1)

Thank you for taking the time to play one of my most obscure games. 

It's not the best game, or even the most playable but I poured everything I could into making it even if it was flawed.

It means a lot to me that you took the time to play through it and care.

Thank you for this experience.

I checked out this series after encoutering one of your games in the racial justice bundle.

I have mental problems of my own so it's nice to see relatable and different perspectives on it.

While making these games I was recovering from some very traumatic injuries and it mixed with past trauma and my own mental illnesses. 

Most people will never play this series and its a complete mess but without it I never would've made any games.

The fact that another human being played it and had it mean something to them means so much more to me than when people like my more polished (but still very flawed) games.

People like you who like Hazel are really rare but are the people who I want to make games for.

(1 edit)

Wow, what an incredible journey that was. Writing is great and has some profound, emotional moments that resonated with me, the world is very compelling and full of colorful characters, and finally Hazel is such a believable character, making her easy to root for and it was amazing seeing her arc come full circle. Thanks for sharing this series, gotta admit I cried a couple times

(+1)

I cried many times making this series but I had to finish it in order to find the strength to move forward with my life. 

I'm really grateful that you read through the series to the end. I know that it was really rough at the start and a lot of it was wonky but I'm so grateful you saw things through with her to the end as well. 

You have done a lot of amazing things.  I've kind of quietly followed your work from a distance but I hope you keep moving forward as well. 

Thank you very much! I know how difficult it can be to create personal art, but I hope you keep moving forward and creating wonderful art too.

(+1)

I will, currently pc0 was really meant to be a chance to practice and get over my social anxiety about posting things and worrying about them being good enough. I'll be switching to another account eventually to post games.